Lectures

— PPT   PDF    Basic Math and Affine Transformations
— PPT    PDF   Viewing and Perspective Transformations
— PPT   PDF    Appearance and Lighting
— PPT   PDF    Shader Basics
— PPT   PDF    Lighting
— PPT   PDF    Fresnel reflectance, microgeometry, microfacets
— PPT   PDF    Texture mapping introduction
— PPT   PDF    Bump, normal, and parallax mapping
— PPT   PDF    Parallax mapping, cube mapping, introduction to procedural textures
— PPT   PDF    Procedural Textures and Noise
— PPT   PDF    Procedural Textures and Noise Examples
— PPT   PDF    Global Illumination
— PPT   PDF    Global Illumination
— PPT   PDF    Geometry Shader
— PPT   PDF    Geometry Shader
— PPT   PDF    Tesselation Shader
— PPT   PDF    Tesselation Shader
— PPT   PDF    Image Processing
— PPT   PDF    Non-Photorealistic Rendering