#include <ArAMPTU.h>
Inheritance diagram for ArAMPTUPacket:
There are only a few functioning ways to put things into this packet, you MUST use thse, if you use anything else your commands won't work. You must use byteToBuf and byte2ToBuf.
Public Member Functions | |
ArAMPTUPacket (ArTypes::UByte2 bufferSize=30) | |
Constructor. | |
virtual void | byte2ToBuf (ArTypes::Byte2 val) |
virtual void | byteToBuf (ArTypes::Byte val) |
virtual void | finalizePacket (void) |
unsigned char | getUnitNumber (void) |
Gets the unit number this packet is for. | |
bool | setUnitNumber (unsigned char unitNumber) |
Sets the unit number htis packet is for. | |
virtual | ~ArAMPTUPacket () |
Destructor. | |
Protected Attributes | |
unsigned char | myUnitNumber |
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Gets the unit number this packet is for. Each AMPTU has a unit number, so that you can daisy chain multiple ones together. This number is incorporated into the packet header, thus the packet has to know what the number is.
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Sets the unit number htis packet is for. Each AMPTU has a unit number, so that you can daisy chain multiple ones together. This number is incorporated into the packet header, thus the packet has to know what the number is.
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