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ArRatioInputRobotJoydrive Class Reference

#include <ArRatioInputRobotJoydrive.h>

List of all members.


Detailed Description

Use robot's joystick to control an ArActionRatioInput action and drive the robot.

This class connects the joystick data obtained from the robot's built in joystick port (if it has one, not all robots have a joystick port) to an ArActionRatioInput which drives the robot. (See ArRatioInputJoydrive for a similar class that uses a joystick plugged in to the computer.)

A callback is attached to the ArActionRatioInput object which reads joystick information using an ArRobotJoyHandler object, and sets requested drive rations on the ArActionRatioInput object.

See also:
ArRatioInputJoydrive

ArActionRatioInput


Public Member Functions

 ArRatioInputRobotJoydrive (ArRobot *robot, ArActionRatioInput *input, int priority=75, bool requireDeadmanPushed=true)
 Constructor.
virtual ~ArRatioInputRobotJoydrive ()
 Destructor.

Protected Member Functions

void fireCallback (void)

Protected Attributes

bool myDeadZoneLast
ArFunctorC< ArRatioInputRobotJoydrivemyFireCB
ArActionRatioInputmyInput
bool myRequireDeadmanPushed
ArRobotmyRobot
ArRobotJoyHandlermyRobotJoyHandler


Constructor & Destructor Documentation

ArRatioInputRobotJoydrive::ArRatioInputRobotJoydrive ArRobot robot,
ArActionRatioInput input,
int  priority = 75,
bool  requireDeadmanPushed = true
 

Constructor.

Parameters:
robot robot
input Action to attach to and use to drive the robot.
priority Priority of this joystick input handler with respect to other input objects attached to the input action object.
requireDeadmanPushed if this is true the joystick "dead man" button must be pushed for us to drive. If this is false we'll follow the joystick input no matter what


The documentation for this class was generated from the following files:
Generated on Thu Jan 7 10:34:43 2010 for Aria by  doxygen 1.4.2