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ArActionInput.cpp

00001 /*
00002 MobileRobots Advanced Robotics Interface for Applications (ARIA)
00003 Copyright (C) 2004, 2005 ActivMedia Robotics LLC
00004 Copyright (C) 2006, 2007 MobileRobots Inc.
00005 
00006      This program is free software; you can redistribute it and/or modify
00007      it under the terms of the GNU General Public License as published by
00008      the Free Software Foundation; either version 2 of the License, or
00009      (at your option) any later version.
00010 
00011      This program is distributed in the hope that it will be useful,
00012      but WITHOUT ANY WARRANTY; without even the implied warranty of
00013      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014      GNU General Public License for more details.
00015 
00016      You should have received a copy of the GNU General Public License
00017      along with this program; if not, write to the Free Software
00018      Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 
00020 If you wish to redistribute ARIA under different terms, contact 
00021 MobileRobots for information about a commercial version of ARIA at 
00022 robots@mobilerobots.com or 
00023 MobileRobots Inc, 19 Columbia Drive, Amherst, NH 03031; 800-639-9481
00024 */
00025 
00026 #include "ArExport.h"
00027 #include "ariaOSDef.h"
00028 #include "ArActionInput.h"
00029 #include "ArRobot.h"
00033 AREXPORT ArActionInput::ArActionInput(const char *name) :
00034     ArAction(name, "Inputs vel and heading")
00035 {
00036   clear();
00037 }
00038 
00039 AREXPORT ArActionInput::~ArActionInput()
00040 {
00041 }
00042 
00043 AREXPORT void ArActionInput::setVel(double vel)
00044 {
00045   myUsingVel = true;
00046   myVelSet = vel;
00047 }
00048 
00049 AREXPORT void ArActionInput::setRotVel(double rotVel)
00050 {
00051   myRotRegime = ROTVEL;
00052   myRotVal = rotVel;
00053 }
00054 
00055 AREXPORT void ArActionInput::deltaHeadingFromCurrent(double delta)
00056 {
00057   myRotRegime = DELTAHEADING;
00058   myRotVal = delta;
00059 }
00060 
00061 AREXPORT void ArActionInput::setHeading(double heading)
00062 {
00063   myRotRegime = SETHEADING;
00064   myRotVal = heading;
00065 }
00066 
00067 AREXPORT void ArActionInput::clear(void)
00068 {
00069   myUsingVel = false;
00070   myRotRegime = NONE;
00071 }
00072 
00073 AREXPORT ArActionDesired *ArActionInput::fire(
00074     ArActionDesired currentDesired)
00075 {
00076   myDesired.reset();
00077 
00078   if (myUsingVel)
00079     myDesired.setVel(myVelSet);
00080   
00081   if (myRotRegime == ROTVEL)
00082     myDesired.setRotVel(myRotVal);
00083   else if (myRotRegime == DELTAHEADING)
00084   {
00085     myDesired.setDeltaHeading(myRotVal);
00086     myRotVal = 0;
00087   }
00088   else if (myRotRegime == SETHEADING)
00089     myDesired.setHeading(myRotVal);
00090   else if (myRotRegime != NONE)
00091     ArLog::log(ArLog::Normal, "ArActionInput::fire: Bad rot regime %d", 
00092            myRotRegime);
00093 
00094   return &myDesired;
00095 }

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