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S

SBlock - Class in cse1030.games.tetris
The standard 3x3 S-shaped Tetris block.
SBlock(IPoint2D, Color) - Constructor for class cse1030.games.tetris.SBlock
 
set(int, int) - Method in class cse1030.games.tetris.BlockGrid
Sets a grid location.
size() - Method in class cse1030.games.tetris.BlockGrid
Get the grid size.
spinLeft() - Method in class cse1030.games.tetris.IBlock
Spins the block to the left (counter clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinLeft() - Method in class cse1030.games.tetris.JBlock
Spins the block to the left (counter clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinLeft() - Method in class cse1030.games.tetris.SBlock
Spins the block to the left (counter clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinLeft() - Method in interface cse1030.games.tetris.Spinnable
Spin the object to the left (counter clockwise) about its center of rotation and then draws the object in its new orientation.
Spinnable - Interface in cse1030.games.tetris
Implementing this interface allows an object to be spun about its center of rotation.
spinRight() - Method in class cse1030.games.tetris.IBlock
Spins the block to the right (clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinRight() - Method in class cse1030.games.tetris.JBlock
Spins the block to the right (clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinRight() - Method in class cse1030.games.tetris.SBlock
Spins the block to the right (clockwise) by 90 degrees about its center of rotation and then draws the block in its new orientation.
spinRight() - Method in interface cse1030.games.tetris.Spinnable
Spin the object to the right (clockwise) about its center of rotation and then draws the object in its new orientation.
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