This program will make the robot drive in a 5x5 meter square by setting each corner in turn as the goal for an ArActionGoto action. It also uses speed limiting actions to avoid collisions.
Press escape to shut down Aria and exit.
/* MobileRobots Advanced Robotics Interface for Applications (ARIA) Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007 MobileRobots Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA If you wish to redistribute ARIA under different terms, contact MobileRobots for information about a commercial version of ARIA at robots@mobilerobots.com or MobileRobots Inc, 19 Columbia Drive, Amherst, NH 03031; 800-639-9481 */ #include "Aria.h" int main(int argc, char **argv) { Aria::init(); ArArgumentParser parser(&argc, argv); parser.loadDefaultArguments(); ArSimpleConnector simpleConnector(&parser); ArRobot robot; ArSonarDevice sonar; ArAnalogGyro gyro(&robot); robot.addRangeDevice(&sonar); // Make a key handler, so that escape will shut down the program // cleanly ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); robot.attachKeyHandler(&keyHandler); printf("You may press escape to exit\n"); // Collision avoidance actions at higher priority ArActionLimiterForwards limiterAction("speed limiter near", 300, 600, 250); ArActionLimiterForwards limiterFarAction("speed limiter far", 300, 1100, 400); ArActionLimiterTableSensor tableLimiterAction; robot.addAction(&tableLimiterAction, 100); robot.addAction(&limiterAction, 95); robot.addAction(&limiterFarAction, 90); // Goto action at lower priority ArActionGoto gotoPoseAction("goto"); robot.addAction(&gotoPoseAction, 50); // Parse all command line arguments if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(1); } // Connect to the robot if (!simpleConnector.connectRobot(&robot)) { printf("Could not connect to robot... exiting\n"); Aria::exit(1); } robot.runAsync(true); // turn on the motors, turn off amigobot sounds robot.enableMotors(); robot.comInt(ArCommands::SOUNDTOG, 0); bool first = true; int goalNum = 0; while (Aria::getRunning()) { robot.lock(); // Choose a new goal if this is the first loop iteration, or if we // achieved the previous goal. if (first || gotoPoseAction.haveAchievedGoal()) { first = false; goalNum++; if (goalNum > 4) goalNum = 1; // start again at goal #1 // set our positions for the different goals if (goalNum == 1) gotoPoseAction.setGoal(ArPose(5000, 0)); else if (goalNum == 2) gotoPoseAction.setGoal(ArPose(5000, 5000)); else if (goalNum == 3) gotoPoseAction.setGoal(ArPose(0, 5000)); else if (goalNum == 4) gotoPoseAction.setGoal(ArPose(0, 0)); ArLog::log(ArLog::Normal, "Going to next goal at %.0f %.0f", gotoPoseAction.getGoal().getX(), gotoPoseAction.getGoal().getY()); } robot.unlock(); } // Robot disconnected, shut down Aria::shutdown(); return 0; }