MIME-Version: 1.0 Server: CERN/3.0 Date: Wednesday, 20-Nov-96 19:38:10 GMT Content-Type: text/html Content-Length: 6416 Last-Modified: Saturday, 12-Oct-96 00:57:01 GMT Yama's Den

Yama's Den : Hell!

According to Hindu mythology, Yama is the God of Death. He comes down to earth to give a ride to those who are on their way to Heaven or Hell. Though he's kind of impartial, its better not to mess with him.....

Amith Yamasani

M.Engg (95/96)
Department of Computer Science
Cornell University
Ithaca, New York

I make money at:
Sun Microsystems, Inc.
2550, Garcia Avenue
Mountain View, CA 94043
MailStop: UCUP01-102
(408) 343 1857
(Cupertino - JavaSoft)

I watch TV at:
1571, Warburton Avenue, Apt #9
Santa Clara, CA 95050
(408) 296 8507

E-Mail: Amith.Yamasani@Eng.Sun.COM

I am currently employed with JavaSoft (Sun Microsystems, Inc.) in Cupertino, California. I'm working in the JavaMedia group

Education


Fall '95 Courses

VLSI : EE439/539
Multimedia : CS631
Software Engineering : CS501

Spring '96 Courses

VLSI : EE439/539
High Performance Computer Systems : CS516
Computer Graphics : CS417 / CS418

Projects

CS418 - Ride to Heaven

This is a train ride simulation for the 418 graphics final project.

The MPEG (3.9M)
The description

CS516 - Parallel Ray Tracing in CC++

Proposal

Virtual Reality RailRoad Simulation

This is my Masters project. It involves the simulation of a railroad system including the trains the tracks, the switches, stations, landscape, and user interaction in a two-wall CAVE environment with Stereo vision. The simulation is done on a 20 processor SGI Onyx system. The software is written in C++, using the OpenInventor 3D graphics library from Silicon Graphics . The simulation includes on-the-fly landscape generation, dynamics of the train and the environment and fly throughs.

Document

Image Compression Chip

Developed an Image Compression chip for the VLSI course. The chip basically compresses any 8 bit data stream using the LZW compression algorithm. This algorithm is better suited for images. The chip controls an external cache CAM (content addressable memory) where it stores patterns from the input stream in the hope that the patterns might occur again. The chip is capable of compressing data at the rate of 1 byte in 80 nano seconds. There's no way a software routine can compress data at that speed.

Snap of the chip

Image and Video Transition FX for Rivl

Proposal

Presentation and samples

PyraMania 3D

This is a 3D game developed for the Software Engineering course. Its written in C++ and uses Tcl for some of the interface and XLib for the 3D rendering. You can take a look at a snapshot of the game screen.

PyraMania 3D

Parallelomania 2D

CS516 HW2

Resume

HTML
Post Script

Memories - past, present and future.....



Some of my pals.....(with home pages)

Satya Prasad
Avinash Gupta
Kartik H. Kapadia
Hrishikesh Dixit
Jose Luis Fernandez
Vineet Ahuja

Bookmarks