A B C D F G I J K L M N O P R S U V W 

I

isCollided(Sprite) - Method in class sprites.Sprite
 
isExploded() - Method in class sprites.Sprite
Causes this sprite to transition to an exploded state.
isFresh() - Method in class sprites.ProjectileSprite
 
isLive() - Method in class sprites.ProjectileSprite
 
isRunning() - Method in class simulation_Lab12Version.Observee
Determines whether this Observee is currently running and dispatching events.
A B C D F G I J K L M N O P R S U V W