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getAnchorPoint() - Method in class sprites.Sprite
 
getAngle() - Method in class simulation_Lab12Version.UtilityCircle
returns the angle of the trajectory that travels through the point
getAngularDisplacement() - Method in class sprites.ProjectileSprite
 
getAngularDisplacement() - Method in class sprites.ShooterSprite
 
getBounds2D() - Method in class sprites.Sprite
 
getDiameter() - Method in class simulation_Lab12Version.UtilityCircle
Returns diameter of this circle
getDownDelta() - Method in class sprites.BeetleShooter
 
getDownDelta() - Method in class sprites.Sprite
 
getFrameRate() - Method in class simulation_Lab12Version.SimulationRunnable
Accessor for this animation's frame rate.
getHeightOfDrawingRegion() - Method in class sprites.Sprite
 
getLeftDelta() - Method in class sprites.BeetleShooter
 
getLeftDelta() - Method in class sprites.Sprite
 
getLifeTimeInFrames() - Method in class sprites.ProjectileSprite
 
getMaxPeturb() - Method in class sprites.Sprite
 
getMinPerturb() - Method in class sprites.Sprite
 
getNewPosition(Point, int, int) - Method in class sprites.Sprite
 
getPointOfShooterTipRelativeToSpriteCentre() - Method in class sprites.ShooterSprite
Returns the coordinates of the shooter tip, relative to the centre of the sprite
getPointOnCircumference() - Method in class simulation_Lab12Version.UtilityCircle
 
getQuarterOfScreen() - Static method in class simulation_Lab12Version.UtilityClass
This method determines the dimensions of the screen that is being used by the VM and returns a dimension that is half the width and half the height.
getRandomlyGeneratedArray() - Static method in class simulation_Lab12Version.UtilityClass
This method generates an array.
getRandomValue(int, int) - Static method in class simulation_Lab12Version.UtilityClass
This method generates a random integer value from the interval [min, max].
getRightDelta() - Method in class sprites.BeetleShooter
 
getRightDelta() - Method in class sprites.Sprite
 
getShooterTip() - Method in class sprites.ShooterSprite
 
getTheBoundingShape() - Method in class sprites.Sprite
 
getTimestamp() - Static method in class simulation_Lab12Version.UtilityClass
This method returns a string that captures the timestamp at the moment of invocation, representing in the format as follows (example given): Wed-Feb-11 15:31:01:225
getUpDelta() - Method in class sprites.BeetleShooter
 
getUpDelta() - Method in class sprites.Sprite
 
getWidthOfDrawingRegion() - Method in class sprites.Sprite
 
getWorldDimension() - Method in class simulation_Lab12Version.AnimationModel_Lab12
 
getWorldDimension() - Method in interface simulation_Lab12Version.Model
 
getWorldHeight() - Method in class simulation_Lab12Version.AnimationModel_Lab12
 
getWorldHeight() - Method in interface simulation_Lab12Version.Model
 
getWorldWidth() - Method in class simulation_Lab12Version.AnimationModel_Lab12
 
getWorldWidth() - Method in interface simulation_Lab12Version.Model
 
getXDisplacement() - Method in class simulation_Lab12Version.UtilityCircle
Returns x displacement of p1, as measured in a horizontal line starting at the vertical line passing through the centre point, of p1
getxDisplacement() - Method in class sprites.ProjectileSprite
 
getYDisplacement() - Method in class simulation_Lab12Version.UtilityCircle
Returns y displacement of p1, as measured in a vertical line starting at the horizontal line passing through the centre point, of p1
getyDisplacement() - Method in class sprites.ProjectileSprite
 
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