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D

DOWN_DELTA - Variable in class sprites.Sprite
 
draw(Graphics2D) - Method in class sprites.BeetleShooter
 
draw(Graphics2D) - Method in class sprites.FlowerSprite
Draws this sprite on the passed Graphics2D objects.
draw(Graphics2D) - Method in class sprites.JitterBeetleSprite
 
draw(Graphics2D) - Method in class sprites.MyProjectileSprite
 
draw(Graphics2D) - Method in class sprites.Sprite
 
drawCurrentState(Graphics2D) - Method in class simulation_Lab12Version.AnimationModel_Lab12
 
drawCurrentState(Graphics2D) - Method in interface simulation_Lab12Version.Model
 
drawFrame(Graphics2D) - Method in class simulation_Lab12Version.View
This method implements the functionality so that the scene is drawn on the back buffer, and then the entire back buffer is shown at once.
drawOnScreenElements(Graphics2D) - Method in class simulation_Lab12Version.View
This method draws all of the required on-screen elements on the passed graphics context.
drawSceneBackground(Graphics2D) - Method in class simulation_Lab12Version.AnimationModel_Lab12
 
drawSceneBackground(Graphics2D) - Method in interface simulation_Lab12Version.Model
 
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