Package simulation_Lab06Version

Interface Summary
Model  
Sprite  
 

Class Summary
AnimationController This class encapsulates functionality for drawing successive frames of an animation.
AnimationModel This class encapsulates a world that consists 20 basic sprites.
BasicSprite This class encapsulates a sprite which is a circle of diameter 30 units.
BasicSpriteTypeHorizontal This class encapsulates a sprite which is a circle of diameter 30 units.
BasicSpriteTypeVertical This class encapsulates a sprite which is a circle of diameter 30 units.
Observee This class encapsulates services for launching a new thread and for starting a process on that thread that dispatches events at the specified rate.
SimulationRunnable This class encapsulates an animation and some basic services to change the frame rate.
UtilityClass