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setAnchorPoint(Point)
- Method in class sprites.
Sprite
PRE BoundingBox must be set prior to this
setAngularDisplacement(double)
- Method in class sprites.
ProjectileSprite
setAngularDisplacement(double)
- Method in class sprites.
ShooterSprite
setExploded()
- Method in class sprites.
Sprite
Causes this sprite to transition to an exploded state.
setFrameRate(int)
- Method in class simulation_Lab12Version.
SimulationRunnable
Update this animation's frame rate to the passed value.
setFresh(boolean)
- Method in class sprites.
ProjectileSprite
setHeightOfDrawingRegion(int)
- Method in class sprites.
Sprite
setLive(boolean)
- Method in class sprites.
ProjectileSprite
setPointOfShooterTipRelativeToSpriteCentre(Point)
- Method in class sprites.
ShooterSprite
Sets the coordinates of the shooter tip, relative to the centre of the sprite
setTheBoundingShape(Polygon)
- Method in class sprites.
Sprite
setWidthOfDrawingRegion(int)
- Method in class sprites.
Sprite
setWorldHeight(int)
- Method in class simulation_Lab12Version.
AnimationModel_Lab12
setWorldWidth(int)
- Method in class simulation_Lab12Version.
AnimationModel_Lab12
setxDisplacement(int)
- Method in class sprites.
ProjectileSprite
setyDisplacement(int)
- Method in class sprites.
ProjectileSprite
ShooterSprite
- Class in
sprites
ShooterSprite(int, int)
- Constructor for class sprites.
ShooterSprite
SimulationRunnable
- Class in
simulation_Lab12Version
This class encapsulates an animation and some basic services to change the frame rate.
SimulationRunnable(ActionListener)
- Constructor for class simulation_Lab12Version.
SimulationRunnable
Creates a runnable.
Sprite
- Class in
sprites
Sprite(int, int)
- Constructor for class sprites.
Sprite
sprites
- package sprites
start()
- Method in class simulation_Lab12Version.
Observee
Launches the thread.
A
B
C
D
F
G
I
J
K
L
M
N
O
P
R
S
U
V
W
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
Prev Letter
Next Letter
Frames
No Frames
All Classes