Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
D
F
G
I
K
L
M
P
S
G
game_Lect07Version
- package game_Lect07Version
GameCanvas
- Class in
game_Lect07Version
This class encapsulates a very simple window in which our shooter game can be shown.
GameCanvas(Dimension)
- Constructor for class game_Lect07Version.
GameCanvas
Construct a game canvas with the passed dimensions
GameDriver
- Class in
game_Lect07Version
This app launches our shooter game (which is not really functional at this point).
GameDriver()
- Constructor for class game_Lect07Version.
GameDriver
GameObserver
- Class in
game_Lect07Version
GameObserver(GameCanvas)
- Constructor for class game_Lect07Version.
GameObserver
getCurrentX()
- Method in class game_Lect07Version.
ProjectileSprite
Accessor for this sprite's current x position
getCurrentX()
- Method in class game_Lect07Version.
ShooterSprite
Accessor for this sprite's current x position
getCurrentY()
- Method in class game_Lect07Version.
ProjectileSprite
Accessor for this sprite's current y position
getCurrentY()
- Method in class game_Lect07Version.
ShooterSprite
Accessor for this sprite's current y position
getHeight()
- Method in class game_Lect07Version.
ShooterSprite
This method returns the height of the bounding box that contains this sprite
getShooterTip()
- Method in class game_Lect07Version.
ShooterSprite
getWidth()
- Method in class game_Lect07Version.
ShooterSprite
This method returns the width of the bounding box that contains this sprite
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
D
F
G
I
K
L
M
P
S