Class Summary |
Controller |
This class encapsulates a controller that is installed on an event dispatcher
(the view). |
Model |
This interface encapsulates the definition of functionality for a data model
for a game world. |
ShapeSprite |
This class encapsulates a sprite which is an image (as determined by the File
that is passed to the constructor). |
SimulationRunnable |
This app launches a basic particle animation. |
Utility |
|
View |
This class encapsulates a very simple window in which an interactive game can
be shown. |