A C D G H I K L M N P R S U V

M

Model - Class in simulation_MVC_Basic
This interface encapsulates the definition of functionality for a data model for a game world.
Model(Dimension) - Constructor for class simulation_MVC_Basic.Model
 
ModelListener - Interface in simulation_MVC_Basic
This interface encapsulates a listener for a data model.
moveAllSpritesToCentre() - Method in class simulation_MVC_Basic.Model
 
moveToCentre() - Method in class simulation_MVC_Basic.ShapeSprite
Causes the sprite to be relocated to the centre of the game world.

A C D G H I K L M N P R S U V