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G

getAnchor() - Method in class simulation_MVC_Basic.ShapeSprite
Returns the anchor point of this sprite
getDimension() - Method in class simulation_MVC_Basic.ShapeSprite
Returns the dimension of this sprite
getNudgedRandomly() - Method in class simulation_MVC_Basic.ShapeSprite
Causes the sprite to get nudged in a random direction.
getQuarterOfScreen() - Static method in class simulation_MVC_Basic.Utility
This method determines the dimensions of the screen that is being used by the VM and returns a dimension that is half the width and half the height.
getRandomShapeSprite(int, int) - Static method in class simulation_MVC_Basic.Utility
This method returns a sprite that is randomly chosen from among the "tubular", "sphere" and "tri-fold" versions.
getRandomValue(int, int) - Static method in class simulation_MVC_Basic.Utility
This method returns a displacement value from the range [MIN,...,MAX], where MIN and MAX are taken from the parameters, val1 and val2.
getShapeSprite(int, int) - Static method in class simulation_MVC_Basic.Utility
This method returns a "tubular" sprite.
getWorldDimension() - Method in class simulation_MVC_Basic.Model
 

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