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Interface Summary | |
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Sprite | The interface encapsulates the definition of functionality for a Sprite, which is an entity that can be drawn in a game world and has its own behaviours. |
Class Summary | |
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BasicSprite | This class encapsulates a sprite which is a circle of diameter 10 units and color red. |
BasicSpriteReverse | This class encapsulates a sprite which is a circle of diameter 10 units and color magenta. |
ImageSprite | This class encapsulates a sprite which is an image of a dog that is 100x100 units wide and tall. |
RandomSprite | This class encapsulates a sprite which is a circle of diameter 10 units and color blue. |
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