Package simulation_InteractiveVersion.gameWorlds

Class Summary
BoringReverseWorld This class encapsulates a boring world that consists of a single BasicSpriteReverse.
BoringWorld This class encapsulates a boring world that consists of a single BasicSprite.
ChaosWorld This class encapsulates a world that consists 40 sprites: 10 of each subclass.
GameWorldModel This interface encapsulates the definition of functionality for a data model for a game world.
SkitteryWorld This class encapsulates a world that consists of a single ImageSprite that moves about in a very skittery manner (random movements in all possible directions).