Uses of Class
simulation_InteractiveVersion.gameWorlds.GameWorldModel

Packages that use GameWorldModel
simulation_InteractiveVersion   
simulation_InteractiveVersion.gameWorlds   
 

Uses of GameWorldModel in simulation_InteractiveVersion
 

Constructors in simulation_InteractiveVersion with parameters of type GameWorldModel
ControllerV3(GameCanvas gameCanvas, GameWorldModel gameWorld)
           
GameCanvas(java.awt.Dimension dim, GameWorldModel theModel)
          Construct a game canvas with the passed dimensions
 

Uses of GameWorldModel in simulation_InteractiveVersion.gameWorlds
 

Subclasses of GameWorldModel in simulation_InteractiveVersion.gameWorlds
 class BoringReverseWorld
          This class encapsulates a boring world that consists of a single BasicSpriteReverse.
 class BoringWorld
          This class encapsulates a boring world that consists of a single BasicSprite.
 class ChaosWorld
          This class encapsulates a world that consists 40 sprites: 10 of each subclass.
 class SkitteryWorld
          This class encapsulates a world that consists of a single ImageSprite that moves about in a very skittery manner (random movements in all possible directions).