Class Summary |
BoringReverseWorld |
This class encapsulates a boring world that consists of a single
BasicSpriteReverse. |
BoringWorld |
This class encapsulates a boring world that consists of a single BasicSprite. |
ChaosWorld |
This class encapsulates a world that consists 40 sprites: 10 of each
subclass. |
GameWorldModel |
This interface encapsulates the definition of functionality for a data model
for a game world. |
SkitteryWorld |
This class encapsulates a world that consists of a single ImageSprite that
moves about in a very skittery manner (random movements in all possible
directions). |