Package simulation_InteractiveVersion.sprites

Interface Summary
Sprite The interface encapsulates the definition of functionality for a Sprite, which is an entity that can be drawn in a game world and has its own behaviours.
 

Class Summary
BasicSprite This class encapsulates a sprite which is a circle of diameter 10 units and color red.
BasicSpriteReverse This class encapsulates a sprite which is a circle of diameter 10 units and color magenta.
ImageSprite This class encapsulates a sprite which is an image of a dog that is 100x100 units wide and tall.
RandomSprite This class encapsulates a sprite which is a circle of diameter 10 units and color blue.