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C

changed() - Method in class simulation_InteractiveVersion.GameCanvas
 
changed() - Method in interface simulation_InteractiveVersion.ModelListener
Method that is invoked when this listener wishes to respond or to react to a change that originated in whichever object this listener is listening to.
ChaosWorld - Class in simulation_InteractiveVersion.gameWorlds
This class encapsulates a world that consists 40 sprites: 10 of each subclass.
ChaosWorld(int, int) - Constructor for class simulation_InteractiveVersion.gameWorlds.ChaosWorld
 
ControllerV3 - Class in simulation_InteractiveVersion
This class encapsulates an listener that implements behaviours in response to action events.
ControllerV3(GameCanvas, GameWorldModel) - Constructor for class simulation_InteractiveVersion.ControllerV3
 

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