Classes in simulation_SpriteVersion that implement GameWorldModel |
class |
BoringReverseWorld
This class encapsulates a boring world that consists of a single
BasicSpriteReverse. |
class |
BoringWorld
This class encapsulates a boring world that consists of a single BasicSprite. |
class |
ChaosWorld
This class encapsulates a boring world that consists of a single BasicSprite. |
class |
SkitteryWorld
This class encapsulates a world that consists of a single ImageSprite that
moves about in a very skittery manner (random movements in all possible
directions). |