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Uses of Model in simulation_MVC_Basic |
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Constructors in simulation_MVC_Basic with parameters of type Model | |
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Controller(View gameCanvas,
Model gameWorld)
Instantiates a controller that is installed on the passed View and will, in response to user events, mutate the passed Model. |
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View(Model theModel)
Construct a view of the world, using the passed Model as the source of information about the world. |
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