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R

registerAmmoUsed() - Method in class simulation_MVC_Basic.ScoreTallySprite
Update the cumulative ammo tally by one.
registerHit(Sprite) - Method in class simulation_MVC_Basic.ScoreTallySprite
Registers that a hit was accomplished on the target that is passed as a parameter.
removeSprite() - Method in class simulation_MVC_Basic.Model
This method removes one sprite from the game world model.
resetAmmoTally() - Method in class simulation_MVC_Basic.ScoreTallySprite
Reset the cumulative ammo back to zero.
rotateLeft() - Method in class simulation_MVC_Basic.ShooterSprite
Cause the shooter sprite to rotate to the left (counter-clockwise)
rotateRight() - Method in class simulation_MVC_Basic.ShooterSprite
Cause the shooter sprite to rotate to the right (clockwise)
run() - Method in class simulation_MVC_Basic.SimulationRunnable
Causes this runnable to launch, using an initial display size of half the screen's width and height.

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