Uses of Package
simulation_MVC_Basic

Classes in simulation_MVC_Basic used by simulation_MVC_Basic
Model
          This class encapsulates a data model for a game world.
ModelListener
          This interface encapsulates a listener for a data model.
ProjectileSprite
          This class encapsulates an on-screen sprite that represents a projectile in our game.
ShapeSprite
          This class encapsulates a sprite which is an image (as determined by the File that is passed to the constructor).
ShooterSprite
          This class encapsulates an on-screen sprite that is a masked bit-map of a beetle that shoots projectiles from its head.
Sprite
           
View
          This class encapsulates a very simple window in which an interactive game can be shown.