Uses of Class
simulation_MVC_Basic.ShapeSprite

Uses of ShapeSprite in simulation_MVC_Basic
 

Subclasses of ShapeSprite in simulation_MVC_Basic
 class ProjectileSprite
          This class encapsulates an on-screen sprite that represents a projectile in our game.
 

Methods in simulation_MVC_Basic that return ShapeSprite
static ShapeSprite Utility.getRandomShapeSprite(int width, int height)
          This method returns a sprite that is randomly chosen from among the "tubular", "sphere" and "tri-fold" versions.
static ShapeSprite Utility.getShapeSprite(int width, int height)
          This method returns a "tubular" sprite.
 

Methods in simulation_MVC_Basic with parameters of type ShapeSprite
 boolean ShapeSprite.isCollided(ShapeSprite sprite2)
          Returns a boolean value that indicates whether the passed sprite intersects with this sprite.