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fire()
- Method in class simulation_MVC_Basic.
ShooterSprite
Instantiates a projectile sprite that has initial position from the shooter tip of this sprite and that has a trajectory that is consistent with the angular rotation of this sprite.
fireShooter()
- Method in class simulation_MVC_Basic.
Model
Causes the model to be mutated by the addition of a projectile sprite, which has a trajectory eminating from the tip of the shooter sprite.
Package
Class
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Deprecated
Index
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PREV LETTER
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FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
P
R
S
T
U
V
W