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Uses of ShapeSprite in simulation_MVC_Basic |
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Subclasses of ShapeSprite in simulation_MVC_Basic | |
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class |
ProjectileSprite
This class encapsulates an on-screen sprite that represents a projectile in our game. |
Methods in simulation_MVC_Basic that return ShapeSprite | |
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static ShapeSprite |
Utility.getRandomShapeSprite(int width,
int height)
This method returns a sprite that is randomly chosen from among the "tubular", "sphere" and "tri-fold" versions. |
static ShapeSprite |
Utility.getShapeSprite(int width,
int height)
This method returns a "tubular" sprite. |
Methods in simulation_MVC_Basic with parameters of type ShapeSprite | |
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boolean |
ShapeSprite.isCollided(ShapeSprite sprite2)
Returns a boolean value that indicates whether the passed sprite intersects with this sprite. |
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