CSE 6335.03 Topics in Virtual Reality
Lecture Notes
Any overheads/slides that I use in lecture will appear here, typically
a day or so before class. They are in PDF 6-up format
(6 slides per page with room for notes).
The files are accessible only from machines within York University! If you
need access to the lecture notes from machines outside the department
log in via 'ssh' (see e.g.
http://www.cs.yorku.ca/ssh)
and use either 'lynx' (a text browser) or
'wget <URL>' to save the file to your
directory. For details on these commands please refer to the respective
man-pages. Then retrieve the file via ftp.
Do not re-publish the slides on the WWW!
- Sep 09 - General introduction
- Sep 11 - Introduction to VR
PDF
- Sep 16 - Applications
PDF
- Sep 18 - Paper discussion
- Frederick P. Brooks, What's Real About Virtual Reality?, IEEE Computer Graphics and Applications, vol. 19, no. 6, pp. 16-27, Nov./Dec. 1999, PDF
- Larry F. Hodges, Rob Kooper, Thomas C. Meyer, Barbara O. Rothbaum, Dan Opdyke, Johannes J. de Graaff, James S. Williford, Max M. North, Virtual Environments for Treating the Fear of Heights, IEEE Computer, vol. 28, no. 7, pp. 27-34, July 1995, PDF
- Jesse Schell, Joe Shochet, Designing Interactive Theme Park Rides, IEEE Computer Graphics and Applications, vol. 21, no. 4, pp. 11-13, July/Aug. 2001, PDF
- Sep 23 - Immersion
PDF
- Sep 25 - Paper discussion
- Doug A. Bowman, Ryan P. McMahan, Virtual Reality: How Much Immersion Is Enough?, IEEE Computer, vol. 40, no. 7, pp. 36-43, July 2007, PDF
- Mel Slater, Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments. Philosophical Transactions of the Royal Society B, Biological Sciences, 364:1535. 3549-3557, Dec 2009, PDF
- Mary C. Whitton, Making virtual environments compelling, Communications of the ACM, 46(7), 40-47, July 2003, PDF
- Sep 30 - Immersion
- Oct 02 - Paper discussion
- H. Hua, L. Brown, C. Gao, Scape: supporting stereoscopic collaboration in augmented and projective environments, IEEE CG&A, 24(1), 66-75, 2004, PDF,
PDF
- A. Jones, I. McDowall, H. Yamada, M. Bolas, P. Debevec. An interactive 360 light field display. In ACM SIGGRAPH 2007 emerging technologies PDF, PDF
- R. Balakrishnan, G.W. Fitzmaurice, G. Kurtenbach, User Interfaces
for Volumentric Displays, IEEE Computer, 34(3), 37-45, 2001, PDF
- Oct 07 - No class, instructor away
- Oct 09 - No class, instructor away
- Oct 14 - No class, Thanksgiving
- Oct 16 - Displays (no paper discussion) PDF
- Oct 21 - Input Technologies PDF
- Oct 23 - Paper discussion
- B. Fröhlich, J. Plate: The Cubic Mouse: A new device for 3D input, CHI 2000, pp 526-531, PDF.
- M. Hachet, P. Guitton, P. Reuter, The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations, VRST 2003, 205-212, PDF.
- R. Zeleznik, J. LaViola, D. Acevedo, D. Keefe, Pop through button devices for VE navigation and ineraction, VR 2002, 127-134, PDF.
- Oct 28 - Input Technologies,
Real-time Rendering PDF (not covered)
- Oct 30 - co-curricular days, no class
- Nov 04 - Selection and Manipulation
PDF
- Nov 06 - Paper discussion
- M. Mine, F. Brooks, C. Sequin, Moving objects in space: exploiting proprioception in virtual-environment interaction, SIGGRAPH 97, 19-26, PDF.
- J. Pierce, R. Pausch, Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments, CHI 2002, 105-112, PDF.
- J.-Y. Oh, W. Stuerzlinger, Moving Objects with 2D Input Devices in CAD Systems and Desktop Virtual Environments, Graphics Interface 2005, 195-202, PDF.
- Nov 11 - Navigation/Travel
PDF
- Nov 13 - General discussions
- Nov 18 - 3D User Interfaces
PDF
- Nov 20 - Paper discussion
- D. Tan, G. Robertson, M. Czerwinski, Exploring 3D Navigation: Combining Speed-Coupled Flying with Orbiting, CHI 2001, 418-425, PDF.
- M. Usoh, K. Arthur, M. Whitton, R. Bastos, A. Steed, M. Slater, F. Brooks, Walking > walking-in-place > flying, in virtual environments, SIGGRAPH '99, 359-364,
PDF.
- R. Ruddle, S. Lessels, The benefits of using a walking interface to navigate virtual environments, ACM ToCHI, 16(1):5, April 2009, PDF.
- Nov 25 - 3D User Interfaces, Evaluation
PDF
- Nov 27 - Paper discussion
- M. Hachet, F. Decle, D. Knödel, P. Guitton, Navidget for Easy 3D Camera Positioning from 2D Inputs, IEEE 3D User Interfaces 2008, 83-89, PDF.
- C. Fu, W. Goh, J. Ng, Multi-touch techniques for exploring large-scale 3D astrophysical simulations. ACM CHI 2010, 2213-2222, PDF.
- K. Ji-Sun, D. Gracanin, K. Matkovic, F. Quek, iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments, IEEE VR 2009, 261-262, PDF.
- Dec 02 - Evaluation, Experimental Design
PDF
- Dec 04 - Paper discussion, Experimental Design
- Martin Hachet, Benoit Bossavit, Aurelie Cohe, Jean-Baptiste de la Riviere, Toucheo: Multitouch and Stereo Combined in a Seamless Workspace, UIST 2011, 587-592, PDF
Additional Resources
- Papers should be written using the
ACM CHI paper template, which
is available for the most common text editing systems.
Furthermore, it is helpful to know that there is an on-line version of
the textbook The Elements of Style.
- You can find many HCI papers via the
HCI bibliography,
Citeseer,
or Google Scholar.
- Please consult also my
Resources for
Research (only accessible from within York). There is lot's of
information about literature searches, performing user studies,
analyzing data, writing good papers, general observations and even
a link to jobs.
Software Links
- GLSV, an OpenGL library that supports stereo rendering in a simple way.