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setAnchor(int, int)
- Method in class game_Lect04Version.
ProjectileSprite
Mutates this sprite's anchor position
setAnchor(int, int)
- Method in class game_Lect04Version.
ShooterSprite
Mutates this sprite's anchor position
ShooterSprite
- Class in
game_Lect04Version
This class encapsulates an on-screen sprite that represents a shooter in our asteroids-like video game.
ShooterSprite(Dimension)
- Constructor for class game_Lect04Version.
ShooterSprite
Constructs a sprite located at the 0,0 position
specifyDrawing(Graphics2D)
- Method in class game_Lect04Version.
ProjectileSprite
This method takes the passed Graphics2D object and specifies how this sprite should be drawn on it.
specifyDrawing(Graphics2D)
- Method in class game_Lect04Version.
ShooterSprite
This method takes the passed Graphics2D object and specifies how this sprite should be drawn on it.
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