A D F G I K L M P S

S

setAnchor(int, int) - Method in class game_Lect04Version.ProjectileSprite
Mutates this sprite's anchor position
setAnchor(int, int) - Method in class game_Lect04Version.ShooterSprite
Mutates this sprite's anchor position
ShooterSprite - Class in game_Lect04Version
This class encapsulates an on-screen sprite that represents a shooter in our asteroids-like video game.
ShooterSprite(Dimension) - Constructor for class game_Lect04Version.ShooterSprite
Constructs a sprite located at the 0,0 position
specifyDrawing(Graphics2D) - Method in class game_Lect04Version.ProjectileSprite
This method takes the passed Graphics2D object and specifies how this sprite should be drawn on it.
specifyDrawing(Graphics2D) - Method in class game_Lect04Version.ShooterSprite
This method takes the passed Graphics2D object and specifies how this sprite should be drawn on it.

A D F G I K L M P S