A C D E F G I K M N P S T U

C

changed() - Method in class gameComponents.GameCanvas
The method alerts this view that the model upon which it depends has changed.
changed() - Method in interface gameComponents.ModelListener
Method that is invoked when this listener wishes to respond or to react to a change that originated in whichever object this listener is listening to.
Controller - Class in gameComponents
 
Controller(GameCanvas, SpriteDataModel) - Constructor for class gameComponents.Controller
 

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