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F

fire() - Method in class gameComponents.BasicTriangleShooter
 
fire() - Method in class gameComponents.FroggyShooter
 
fire() - Method in interface gameComponents.ShooterSprite
Method creates a ProjectileSprite located at tip of this shooter.
fireShooter() - Method in class gameComponents.SpriteDataModel
This method causes a firing behaviour to be shown on the display.
FroggyShooter - Class in gameComponents
This class encapsulates an on-screen sprite that represents a shooter in our asteroids-like video game.
FroggyShooter(Dimension) - Constructor for class gameComponents.FroggyShooter
Constructs a sprite located at the 0,0 position

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