Class Summary |
Controller |
|
GameCanvas |
This class encapsulates a very simple window in which our shooter game can be
shown. |
ProjectileSprite |
This class encapsulates an on-screen sprite that represents a projectile in
our game. |
ScoreTallySprite |
This class encapsulates an on-screen sprite that represents a shooter in our
asteroids-like video game. |
ShooterSprite |
This class encapsulates an on-screen sprite that represents a shooter in our
asteroids-like video game. |
SpriteDataModel |
This class encapsulates a data model for our game. |
TargetServices |
This utility class provides a number of methods that are useful for defining
and dealing with targets in the context of a shooter game. |
TargetSprite |
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