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T

TargetServices - Class in gameComponents
This utility class provides a number of methods that are useful for defining and dealing with targets in the context of a shooter game.
TargetSprite - Class in gameComponents
 
TargetSprite(Dimension) - Constructor for class gameComponents.TargetSprite
Constructs a sprite located at the 0,0 position
toString() - Method in class gameComponents.TargetSprite
 

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