Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
C
D
E
F
G
I
K
L
M
N
P
R
S
T
U
T
TargetServices
- Class in
gameComponents
This utility class provides a number of methods that are useful for defining and dealing with targets in the context of a shooter game.
TargetSprite
- Class in
gameComponents
TargetSprite(Dimension)
- Constructor for class gameComponents.
TargetSprite
Constructs a sprite located at the 0,0 position
toString()
- Method in class gameComponents.
TargetSprite
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
C
D
E
F
G
I
K
L
M
N
P
R
S
T
U