A B C D E F G I K L M N P Q R S T U

I

initialPosition(Point) - Method in class gameComponents_LT3.ProjectileSprite
 
isAlive() - Method in class gameComponents_LT3.ProjectileSprite
 
isCollided(Sprite) - Method in class gameComponents_LT3.TargetSprite
 

A B C D E F G I K L M N P Q R S T U