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fire()
- Method in class gameComponents_LT3.
BasicTriangleShooter
fire()
- Method in class gameComponents_LT3.
DoggyShooter
fire()
- Method in interface gameComponents_LT3.
ShooterSprite
Method creates a ProjectileSprite located at tip of this shooter.
fireShooter()
- Method in class gameComponents_LT3.
SpriteDataModel
This method causes a firing behaviour to be shown on the display.
Overview
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FRAMES
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