CSE 6337.03 3D User Interfaces
Lecture Notes
Any overheads/slides that I use in lecture will appear here, typically
a day or so before class. They are in PDF 6-up format
(6 slides per page with room for notes).
The files are accessible only from machines within York University! If you
need access to the lecture notes from machines outside the department
log in via 'ssh' (see e.g.
http://www.cs.yorku.ca/ssh)
and use either 'lynx' (a text browser) or
'wget <URL>' to save the file to your
directory. For details on these commands please refer to the respective
man-pages. Then retrieve the file via ftp.
Do not re-publish the slides on the WWW!
- Jan 04 - Introduction
- Jan 06 - Introduction to Virtual Environments
PDF
- Jan 11 - Introduction, Applications
PDF
- Jan 13 - Paper discussion
- Frederick P. Brooks, What's Real About Virtual Reality?, IEEE Computer Graphics and Applications, vol. 19, no. 6, pp. 16-27, Nov./Dec. 1999, PDF
- Larry F. Hodges, Rob Kooper, Thomas C. Meyer, Barbara O. Rothbaum, Dan Opdyke, Johannes J. de Graaff, James S. Williford, Max M. North, Virtual Environments for Treating the Fear of Heights, IEEE Computer, vol. 28, no. 7, pp. 27-34, July 1995, PDF
- Jesse Schell, Joe Shochet, Designing Interactive Theme Park Rides, IEEE Computer Graphics and Applications, vol. 21, no. 4, pp. 11-13, July/Aug. 2001, PDF
- Jan 18 - Immersion
PDF
- Jan 20 - Paper discussion
- Doug A. Bowman, Ryan P. McMahan, Virtual Reality: How Much Immersion Is Enough?, IEEE Computer, vol. 40, no. 7, pp. 36-43, July 2007, PDF
- Mel Slater, Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments. Philosophical Transactions of the Royal Society B, Biological Sciences, 364:1535. 3549-3557, Dec 2009, PDF
- Narayan, M., Waugh, L., Zhang, X., Bafna, P., and Bowman, D., Quantifying the benefits of immersion for collaboration in virtual environments, ACM Symposium on Virtual Reality Software and Technology, VRST '05, 78-81, PDF
- Jan 25 - Displays PDF
- Jan 27 - Paper discussion
- H. Hua, L. Brown, C. Gao, Scape: supporting stereoscopic collaboration in augmented and projective environments, IEEE CG&A, 24(1), 66-75, 2004, PDF
PDF
- R. Balakrishnan, G.W. Fitzmaurice, G. Kurtenbach, User Interfaces
for Volumentric Displays, IEEE Computer, 34(3), 37-45, 2001, PDF
- M. Foskey, M. Otaduy, M. Lin, ArtNova: Touch-enabled 3D
model design, IEEE VR, 119-126, 2002, PDF
- Feb 01 - Displays, Real-time Rendering PDF,
Input Technologies PDF
- Feb 03 - Paper discussion
- B. Fröhlich, J. Plate: The Cubic Mouse: A new device for 3D input, CHI 2000, pp 526-531, PDF.
- M. Hachet, P. Guitton, P. Reuter, The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations, VRST 2003, 205-212, PDF.
- R. Zeleznik, J. LaViola, D. Acevedo, D. Keefe, Pop through button devices for VE navigation and ineraction, VR 2002, 127-134, PDF.
- Feb 08 - Input Technologies,
Selection and Manipulation PDF
- Feb 10 - Paper discussion
- M. Mine, F. Brooks, C. Sequin, Moving objects in space: exploiting proprioception in virtual-environment interaction, SIGGRAPH 97, 19-26, PDF.
- J. Pierce, R. Pausch, Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments, CHI 2002, 105-112, PDF.
- J.-Y. Oh, W. Stuerzlinger, Moving Objects with 2D Input Devices in CAD Systems and Desktop Virtual Environments, Graphics Interface 2005, 195-202, PDF.
- Feb 15 - Selection and Manipulation
- Feb 17 - Paper discussion
- Bornik, Beichel, Kruijff, Reitinger, Schmalstieg, A Hybrid User Interface for Manipulation of Volumetric Medical Data, IEEE 3DUI Symposium 2006, PDF
- Vanacken, Grossman, Coninx, Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments, IEEE 3DUI Symposium 2007, PDF
- Riege, Wesche, Holtkämper, Fröhlich, The Bent Pick Ray: An Extended Pointing Technique for Multi-User Interaction, IEEE 3DUI Symposium 2006,
PDF
- Feb 22 - Reading Week
- Feb 24 - Reading Week
- Mar 01 - Navigation/Travel PDF
- Mar 03 - Paper discussion
- D. Tan, G. Robertson, M. Czerwinski, Exploring 3D Navigation: Combining Speed-Coupled Flying with Orbiting, CHI 2001, 418-425, PDF.
-
M. Usoh, K. Arthur, M. Whitton, R. Bastos, A. Steed, M. Slater, F. Brooks, Walking > walking-in-place > flying, in virtual environments, SIGGRAPH '99, 359-364,
PDF.
- R. Ruddle, S. Lessels, The benefits of using a walking interface to navigate virtual environments, ACM ToCHI, 16(1):5, April 2009, PDF.
- Mar 08 - 3D User Interfaces PDF
- Mar 10 - Instructor away
- Mar 15 - 3D User Interfaces
- Mar 17 - Instructor away
- Mar 22 - Instructor away
- Mar 24 - Evaluation PDF,
Experimental Design PDF
- Mar 29 - TBD
- Mar 31 - TBD
Additional Resources
- Papers should be written using the
ACM CHI paper template, which
is available for the most common text editing systems.
Furthermore, it is helpful to know that there is an on-line version of
the textbook The Elements of Style.
- You can find many HCI papers via the
HCI bibliography,
Citeseer,
or Google Scholar.
- Please consult also my
Resources for
Research (only accessible from within York). There is lot's of
information about literature searches, performing user studies,
analyzing data, writing good papers, general observations and even
a link to jobs.
Software Links
- GLSV, an OpenGL library that supports stereo rendering in a simple way.
Ethics Forms
You will need to fill out the forms as specified on the
FGS
Research Ethics Forms and Procedures WWW page in the section
on "Coursework Ethics". Please look for the TD2 form as well as the
Template for the "Informed Consent Form".