CSE 6337.03 3D User Interfaces
Lecture Notes
Any overheads/slides that I use in lecture will appear here, typically
a day or so before class. They are in PDF 6-up format
(6 slides per page with room for notes).
The files are accessible only from machines within York University! If you
need access to the lecture notes from machines outside the department
log in via 'ssh' (see e.g.
http://www.cs.yorku.ca/ssh)
and use either 'lynx' (a text browser) or
'wget <URL>' to save the file to your
directory. For details on these commands please refer to the respective
man-pages. Then retrieve the file via ftp.
Do not re-publish the slides on the WWW!
- Mar 04 - Introduction
PDF
- Mar 09 - Introduction, Applications
PDF
- Mar 11 - Paper discussion
- Frederick P. Brooks, What's Real About Virtual Reality?, IEEE Computer Graphics and Applications, vol. 19, no. 6, pp. 16-27, Nov./Dec. 1999, PDF
- Larry F. Hodges, Rob Kooper, Thomas C. Meyer, Barbara O. Rothbaum, Dan Opdyke, Johannes J. de Graaff, James S. Williford, Max M. North, Virtual Environments for Treating the Fear of Heights, IEEE Computer, vol. 28, no. 7, pp. 27-34, July 1995, PDF
- Jesse Schell, Joe Shochet, Designing Interactive Theme Park Rides, IEEE Computer Graphics and Applications, vol. 21, no. 4, pp. 11-13, July/Aug. 2001, PDF
- Mar 16 - no class, instructor at conference
- Mar 18 - in CSEB2002, Immersion
PDF
- Mar 23 - Immersion
- Mar 25 - Paper discussion
- Doug A. Bowman, Ryan P. McMahan, Virtual Reality: How Much Immersion Is Enough?, IEEE Computer, vol. 40, no. 7, pp. 36-43, July 2007, PDF
- Mary C. Whitton, Making virtual environments compelling, Communications of the ACM, 46(7), 40-47, July 2003, PDF
- Narayan, M., Waugh, L., Zhang, X., Bafna, P., and Bowman, D., Quantifying the benefits of immersion for collaboration in virtual environments, ACM Symposium on Virtual Reality Software and Technology, VRST '05, 78-81, PDF
- Mar 30 - Displays
PDF
- Apr 01 - Paper discussion
- R. Balakrishnan, G.W. Fitzmaurice, G. Kurtenbach, User Interfaces
for Volumentric Displays, IEEE Computer, 34(3), 37-45, 2001, PDF
- H. Hua, L. Brown, C. Gao, Scape: supporting stereoscopic collaboration in augmented and projective environments, IEEE CG&A, 24(1), 66-75, 2004, PDF
PDF
- M. Foskey, M. Otaduy, M. Lin, ArtNova: Touch-enabled 3D
model design, IEEE VR, 119-126, 2002, PDF
- Apr 06 - no class, instructor at conference
- Apr 08 - no class, instructor at conference
- Apr 13 - Displays, Real-time Rendering PDF
- Apr 15 - Paper discussion
- A. Greß, M. Guthe, R. Klein, GPU-based Collision Detection for Deformable Parameterized Surfaces, Eurographis 2006, PDF
- O. Staadt, J. Walker, C. Nuber, B. Hamann, A survey and performance analysis of software platforms for interactive cluster-based multi-screen rendering. EG Workshop on Virtual Environments 2003, PDF
- D. Vembar, A. Duchowski, S. Sadasivan, A. Gramopadhye, A Haptic Virtual Borescope for Visual Engine Inspection Training, IEEE Symposium on 3D User Interfaces 2008, PDF
- Apr 20 - Input Technologies PDF
- Apr 22 - Paper discussion
- B. Fröhlich, J. Plate: The Cubic Mouse: A new device for 3D input, CHI 2000, pp 526-531, PDF.
- M. Hachet, P. Guitton, P. Reuter, The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations, VRST 2003, 205-212, PDF.
- R. Zeleznik, J. LaViola, D. Acevedo, D. Keefe, Pop through button devices for VE navigation and ineraction, VR 2002, 127-134, PDF.
- Apr 27 - Input Technologies, Selection and Manipulation
PDF
- Apr 29 - Paper discussion
- J.-Y. Oh, W. Stuerzlinger, Moving Objects with 2D Input Devices in CAD Systems and Desktop Virtual Environments, Graphics Interface 2005, 195-202, PDF.
- M. Mine, F. Brooks, C. Sequin, Moving objects in space: exploiting proprioception in virtual-environment interaction, SIGGRAPH 97, 19-26, PDF.
- J. Pierce, R. Pausch, Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments, CHI 2002, 105-112, PDF.
- May 04 - Navigation/Travel PDF
- May 06 - Paper discussion
- D. Tan, G. Robertson, M. Czerwinski, Exploring 3D Navigation: Combining Speed-Coupled Flying with Orbiting, CHI 2001, 418-425, PDF.
-
M. Usoh, K. Arthur, M. Whitton, R. Bastos, A. Steed, M. Slater, F. Brooks, Walking > walking-in-place > flying, in virtual environments, SIGGRAPH '99, 359-364,
PDF.
- R. Ruddle, S. Lessels, The benefits of using a walking interface to navigate virtual environments, ACM ToCHI, 16(1):5, April 2009, PDF.
- May 11 - 3D user interfaces PDF
- May 13 - in CSEB2002,
Evaluation PDF
Experimental Design PDF
- May 18 - no class, Victoria Day
- May 20 -
Additional Resources
- Papers should be written using the
ACM CHI paper template, which
is available for the most common text editing systems.
Furthermore, it is helpful to know that there is an on-line version of
the textbook The Elements of Style.
- You can find many HCI papers via the
HCI bibliography,
Citeseer,
or Google Scholar.
- Please consult also my
Resources for
Research (only accessible from within York). There is lot's of
information about literature searches, performing user studies,
analyzing data, writing good papers, general observations and even
a link to jobs.
Software Links
- GLSV, an OpenGL library that supports stereo rendering in a simple way.
Ethics Forms
You will need to fill out the forms as specified on the
FGS
Research Ethics Forms and Procedures WWW page in the section
on "Coursework Ethics". Please look for the TD2 form as well as the
Template for the "Informed Consent Form".