Instructor: John Amanatides
Lectures: MW 1-2:30, BC 215
Office hours: MW2:30, BC 207D
Angel, "Interactive Computer Graphics A Top-Down Approach with OpenGL, Fifth Edition", Addison-Wesley, 2009, ISBN-10: 0321535863, ISBN-13: 978-0321535863
This course introduces the fundamental concepts and algorithms of 3D
computer graphics. Topics include: an overview of graphics hardware,
graphics systems and APIs, object modelling, transformations,
camera models and viewing, visibility, illumination and reflectance models,
texture mapping and an introduction to advanced rendering techniques
such as ray tracing. Optional topics include an introduction to animation,
visualisation, or real-time rendering.
Prerequisites: General prerequisites, CSE 2031 3.0, MATH 1025 3.0
Work | Date | (%) |
---|---|---|
A1 | Sept 27 | 3 |
A2 | Oct 27 | 9 |
Midterm | Nov 3 | 25 |
A3 | Nov 15 | 9 |
A4 | Dec 10 | 9 |
Exam | Wed Dec 15, 7-10 pm CLH 110 | 45 |