CSE3431 3.0 A: Introduction to 3D Computer Graphics
Fall term, 2007


News/Announcements


Who/When/Where

Instructor: John Amanatides
Lectures: MW 5:30-7, CB 115
Office hours: MW4:30, CSE 3050

Textbook

Angel, "Interactive Computer Graphics A Top-Down Approach with OpenGL, Fourth Edition", Addison-Wesley, 2006, ISBN 0-3211-32137-5

Brief Overview

This course introduces the fundamental concepts and algorithms of 3D computer graphics. Topics include: an overview of graphics hardware, graphics systems and APIs, object modelling, transformations, camera models and viewing, visibility, illumination and reflectance models, texture mapping and an introduction to advanced rendering techniques such as ray tracing. Optional topics include an introduction to animation, visualisation, or real-time rendering.
Prerequisites: General prerequisites, CSE 2031 3.0, MATH 1025 3.0

Course Evaluation

Work Date (%)
A1 Sept 19 3
A2 Oct 10 9
Midterm Oct 24 25
A3 Nov 7 9
A4 Dec 3 9
Exam Dec 11 45

Reference Material